Hyperopic Cops and Robbers
نویسندگان
چکیده
We introduce a new variant of the game of Cops and Robbers played on graphs, where the robber is invisible unless outside the neighbor set of a cop. The hyperopic cop number is the corresponding analogue of the cop number, and we investigate bounds and other properties of this parameter. We characterize the cop-win graphs for this variant, along with graphs with the largest possible hyperopic cop number. We analyze the cases of graphs with diameter 2 or at least 3, focusing on when the hyperopic cop number is at most one greater than the cop number. We show that for planar graphs, as with the usual cop number, the hyperopic cop number is at most 3. The hyperopic cop number is considered for countable graphs, and it is shown that for connected chains of graphs, the hyperopic cop density can be any real number in $[0,1/2].$
منابع مشابه
The game of Overprescribed Cops and Robbers played on graphs
We consider the effect on the length of the game of Cops and Robbers when more cops are added to the game play. In Overprescribed Cops and Robbers, as more cops are added, the capture time (the minimum length of the game assuming optimal play) monotonically decreases. We give the full range of capture times for any number of cops on trees, and classify the capture time for an asymptotic number ...
متن کاملLazy Cops and Robbers on Hypercubes
We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. We investigate the analogue of the cop number for this game, which we call the lazy cop number. Lazy Cops and Robbers was recently introduced by Offner and Ojakian, who provided asymptotic upper and lower bounds on the lazy cop number of the hypercube. By coupling th...
متن کاملLazy Cops and Robbers Played on Random Graphs and Graphs on Surfaces
We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. The lazy cop number is the analogue of the usual cop number for this game. Lazy Cops and Robbers was recently introduced by Offner and Ojakian, who provided asymptotic upper and lower bounds on the analogue of the cop number of the hypercube. By investigating expansi...
متن کاملThe Cop Number of the One-Cop-Moves Game on Planar Graphs
Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph’s edges with perfect information about each other’s positions. If a cop eventually occupies the same vertex as the robber, then the cops win; the robber wins if she can indefinitely evade capture. Aig...
متن کاملSome remarks on cops and drunk robbers
The cops and robbers game has been extensively studied under the assumption of optimal play by both the cops and the robbers. In this paper we study the problem in which cops are chasing a drunk robber (that is, a robber who performs a random walk) on a graph. Our main goal is to characterize the “cost of drunkenness.” Specifically, we study the ratio of expected capture times for the optimal v...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- CoRR
دوره abs/1710.10112 شماره
صفحات -
تاریخ انتشار 2017